{"id":622,"date":"2021-03-17T08:44:00","date_gmt":"2021-03-17T08:44:00","guid":{"rendered":"http:\/\/www.goncalo.pt\/por\/?p=622"},"modified":"2023-10-07T03:12:06","modified_gmt":"2023-10-07T03:12:06","slug":"2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c","status":"publish","type":"post","link":"https:\/\/www.goncalo.pt\/por\/2021\/03\/17\/2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c\/","title":{"rendered":"2021-03-17 &#8211; Criando o &#8220;mar de lava&#8221;, para o meu Game Engine em C\/C++&#8230;"},"content":{"rendered":"\n<p>Um post de dia 17, em que estava contente com este fogo, mas na realidade n\u00e3o estava nada de especial, umas p\u00e1ginas ap\u00f3s esta, podem ver um fogo realista, mas deixo na mesma o post daquele dia abaixo:<\/p>\n\n\n\n<p>\u00abEspero que isto esteja um fogo realista. N\u00e3o posso fazer algo mega perfeito porque me levaria muito tempo e ocuparia CPU durante o jogo.<\/p>\n\n\n\n<p>Est\u00e1 simples, desfocado, e como acho que fica o fogo na vida real, e com pequenas erup\u00e7\u00f5es como acontece com o sol e acho que com o fogo real, deixando um amarelo avermelhado atr\u00e1s, e alguns movimentos &#8220;aleat\u00f3rios&#8221;. As cores melhorei em rela\u00e7\u00e3o a ontem mas n\u00e3o sei se est\u00e1 ideal assim.<\/p>\n\n\n\n<p>Mas pronto, chamei-lhe &#8220;Lake of Fire&#8221; \u00e0 classe, amanh\u00e3 aplico-a ao Game Engine e s\u00f3 depois sigo em frente para os Trading Systems mais uma ou duas semanitas.<\/p>\n\n\n\n<p>Mas perdi umas horas a experimentar a ver como ficava mais realista, mas \u00e9 complicado porque sempre que mudo algo, fica muito similar e comparar uns com os outros \u00e9 complicado. Parece-me estar bem assim, fica mais r\u00e1pido &#8220;ao vivo&#8221; do que aqui.<\/p>\n\n\n\n<p>Tamb\u00e9m n\u00e3o podem exigir muito, s\u00f3 disse que faria melhor que as equipas da SEGA, Nintendo e outras fizeram nos anos 90, e nunca vi fogos decentes nos Sonics. \ud83d\ude42<\/p>\n\n\n\n<p>2021-03-17.\u00bb<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Um post de dia 17, em que estava contente com este fogo, mas na realidade n\u00e3o estava nada de especial,<\/p>\n","protected":false},"author":1,"featured_media":623,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6,284,5,3,285,289,4,292,133],"tags":[7,118,207,157,24,23,117,281,120,128,126,166,172,26,25],"class_list":["post-622","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-development","category-platformers","category-programacao","category-projectos","category-shoot-em-up","category-horizontal-shooter","category-softwares","category-varios-simuladores","category-video-jogos","tag-c","tag-desenvolvimento-de-jogos","tag-dev","tag-fogo","tag-game-dev","tag-game-engine","tag-motor-de-jogos","tag-platformer","tag-programacao","tag-shoot-em-up","tag-shooter","tag-simulacao","tag-simulacoes","tag-videogames","tag-videojogos"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.4 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>2021-03-17 - Criando o &quot;mar de lava&quot;, para o meu Game Engine em C\/C++... - Gon\u00e7alo Ferreira<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.goncalo.pt\/por\/2021\/03\/17\/2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"2021-03-17 - Criando o &quot;mar de lava&quot;, para o meu Game Engine em C\/C++... - Gon\u00e7alo Ferreira\" \/>\n<meta property=\"og:description\" content=\"Um post de dia 17, em que estava contente com este fogo, mas na realidade n\u00e3o estava nada de especial,\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.goncalo.pt\/por\/2021\/03\/17\/2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c\/\" \/>\n<meta property=\"og:site_name\" content=\"Gon\u00e7alo Ferreira\" \/>\n<meta property=\"article:published_time\" content=\"2021-03-17T08:44:00+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2023-10-07T03:12:06+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.goncalo.pt\/por\/wp-content\/uploads\/2021\/04\/2021-03-17-Create-a-lake-of-Lava-for-my-C-Cpp-Game-Engine.gif?v=1618130373\" \/>\n\t<meta property=\"og:image:width\" content=\"320\" \/>\n\t<meta property=\"og:image:height\" content=\"200\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/gif\" \/>\n<meta name=\"author\" content=\"gnmf\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"gnmf\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"1 minute\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/www.goncalo.pt\/por\/2021\/03\/17\/2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c\/#article\",\"isPartOf\":{\"@id\":\"https:\/\/www.goncalo.pt\/por\/2021\/03\/17\/2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c\/\"},\"author\":{\"name\":\"gnmf\",\"@id\":\"https:\/\/www.goncalo.pt\/por\/#\/schema\/person\/28a9f845c4de91a7c067707279b1d8dd\"},\"headline\":\"2021-03-17 &#8211; Criando o &#8220;mar de lava&#8221;, para o meu Game Engine em C\/C++&#8230;\",\"datePublished\":\"2021-03-17T08:44:00+00:00\",\"dateModified\":\"2023-10-07T03:12:06+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\/\/www.goncalo.pt\/por\/2021\/03\/17\/2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c\/\"},\"wordCount\":239,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\/\/www.goncalo.pt\/por\/#organization\"},\"image\":{\"@id\":\"https:\/\/www.goncalo.pt\/por\/2021\/03\/17\/2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c\/#primaryimage\"},\"thumbnailUrl\":\"https:\/\/www.goncalo.pt\/por\/wp-content\/uploads\/2021\/04\/2021-03-17-Create-a-lake-of-Lava-for-my-C-Cpp-Game-Engine.gif?v=1618130373\",\"keywords\":[\"C++\",\"Desenvolvimento de Jogos\",\"Dev\",\"Fogo\",\"Game Dev\",\"Game Engine\",\"Motor de Jogos\",\"Platformer\",\"Programa\u00e7\u00e3o\",\"Shoot Em Up\",\"Shooter\",\"Simula\u00e7\u00e3o\",\"Simula\u00e7\u00f5es\",\"VideoGames\",\"VideoJogos\"],\"articleSection\":[\"Desenvolvimento de Jogos\",\"Platformers\",\"Programa\u00e7\u00e3o\",\"Projectos\",\"Shoot 'Em Up\",\"Shooter Horizontal\",\"Softwares\",\"V\u00e1rios Simuladores\",\"Video Jogos\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\/\/www.goncalo.pt\/por\/2021\/03\/17\/2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/www.goncalo.pt\/por\/2021\/03\/17\/2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c\/\",\"url\":\"https:\/\/www.goncalo.pt\/por\/2021\/03\/17\/2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c\/\",\"name\":\"2021-03-17 - Criando o \\\"mar de lava\\\", para o meu Game Engine em C\/C++... - Gon\u00e7alo Ferreira\",\"isPartOf\":{\"@id\":\"https:\/\/www.goncalo.pt\/por\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\/\/www.goncalo.pt\/por\/2021\/03\/17\/2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c\/#primaryimage\"},\"image\":{\"@id\":\"https:\/\/www.goncalo.pt\/por\/2021\/03\/17\/2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c\/#primaryimage\"},\"thumbnailUrl\":\"https:\/\/www.goncalo.pt\/por\/wp-content\/uploads\/2021\/04\/2021-03-17-Create-a-lake-of-Lava-for-my-C-Cpp-Game-Engine.gif?v=1618130373\",\"datePublished\":\"2021-03-17T08:44:00+00:00\",\"dateModified\":\"2023-10-07T03:12:06+00:00\",\"breadcrumb\":{\"@id\":\"https:\/\/www.goncalo.pt\/por\/2021\/03\/17\/2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/www.goncalo.pt\/por\/2021\/03\/17\/2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/www.goncalo.pt\/por\/2021\/03\/17\/2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c\/#primaryimage\",\"url\":\"https:\/\/www.goncalo.pt\/por\/wp-content\/uploads\/2021\/04\/2021-03-17-Create-a-lake-of-Lava-for-my-C-Cpp-Game-Engine.gif?v=1618130373\",\"contentUrl\":\"https:\/\/www.goncalo.pt\/por\/wp-content\/uploads\/2021\/04\/2021-03-17-Create-a-lake-of-Lava-for-my-C-Cpp-Game-Engine.gif?v=1618130373\",\"width\":320,\"height\":200,\"caption\":\"2021-03-17 - Criando o \\\"mar de lava\\\", para o meu Game Engine em C\/C++...\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/www.goncalo.pt\/por\/2021\/03\/17\/2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\/\/www.goncalo.pt\/por\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"2021-03-17 &#8211; Criando o &#8220;mar de lava&#8221;, para o meu Game Engine em C\/C++&#8230;\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/www.goncalo.pt\/por\/#website\",\"url\":\"https:\/\/www.goncalo.pt\/por\/\",\"name\":\"Gon\u00e7alo Ferreira\",\"description\":\"[Game Engine\/Software\/Simulation\/Trading Systems\/Full Stack] Developer, Musician, Composer, Painter, Writer, IT Trainer, Sys Admin, Ex-Trader, Skater, Strongman, Vegan, Self-Taught Neuro-Divergent Polymath, and 1001 things more. Welcome to my world!\",\"publisher\":{\"@id\":\"https:\/\/www.goncalo.pt\/por\/#organization\"},\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/www.goncalo.pt\/por\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Organization\",\"@id\":\"https:\/\/www.goncalo.pt\/por\/#organization\",\"name\":\"Gon\u00e7alo Ferreira\",\"url\":\"https:\/\/www.goncalo.pt\/por\/\",\"logo\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/www.goncalo.pt\/por\/#\/schema\/logo\/image\/\",\"url\":\"https:\/\/www.goncalo.pt\/por\/wp-content\/uploads\/2023\/08\/cropped-Goncalo-Ferreira-Logo-With-Face.png\",\"contentUrl\":\"https:\/\/www.goncalo.pt\/por\/wp-content\/uploads\/2023\/08\/cropped-Goncalo-Ferreira-Logo-With-Face.png\",\"width\":389,\"height\":90,\"caption\":\"Gon\u00e7alo Ferreira\"},\"image\":{\"@id\":\"https:\/\/www.goncalo.pt\/por\/#\/schema\/logo\/image\/\"},\"sameAs\":[\"http:\/\/www.linkedin.com\/in\/GoncaloPT\/\"]},{\"@type\":\"Person\",\"@id\":\"https:\/\/www.goncalo.pt\/por\/#\/schema\/person\/28a9f845c4de91a7c067707279b1d8dd\",\"name\":\"gnmf\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/www.goncalo.pt\/por\/#\/schema\/person\/image\/\",\"url\":\"https:\/\/secure.gravatar.com\/avatar\/78a295ef7300b60da1d67d4ce84359da?s=96&d=mm&r=g\",\"contentUrl\":\"https:\/\/secure.gravatar.com\/avatar\/78a295ef7300b60da1d67d4ce84359da?s=96&d=mm&r=g\",\"caption\":\"gnmf\"},\"sameAs\":[\"http:\/\/www.goncalo.pt\/por\"],\"url\":\"https:\/\/www.goncalo.pt\/por\/author\/gnmf\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"2021-03-17 - Criando o \"mar de lava\", para o meu Game Engine em C\/C++... - Gon\u00e7alo Ferreira","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/www.goncalo.pt\/por\/2021\/03\/17\/2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c\/","og_locale":"en_US","og_type":"article","og_title":"2021-03-17 - Criando o \"mar de lava\", para o meu Game Engine em C\/C++... - Gon\u00e7alo Ferreira","og_description":"Um post de dia 17, em que estava contente com este fogo, mas na realidade n\u00e3o estava nada de especial,","og_url":"https:\/\/www.goncalo.pt\/por\/2021\/03\/17\/2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c\/","og_site_name":"Gon\u00e7alo Ferreira","article_published_time":"2021-03-17T08:44:00+00:00","article_modified_time":"2023-10-07T03:12:06+00:00","og_image":[{"width":320,"height":200,"url":"https:\/\/www.goncalo.pt\/por\/wp-content\/uploads\/2021\/04\/2021-03-17-Create-a-lake-of-Lava-for-my-C-Cpp-Game-Engine.gif?v=1618130373","type":"image\/gif"}],"author":"gnmf","twitter_card":"summary_large_image","twitter_misc":{"Written by":"gnmf","Est. reading time":"1 minute"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/www.goncalo.pt\/por\/2021\/03\/17\/2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c\/#article","isPartOf":{"@id":"https:\/\/www.goncalo.pt\/por\/2021\/03\/17\/2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c\/"},"author":{"name":"gnmf","@id":"https:\/\/www.goncalo.pt\/por\/#\/schema\/person\/28a9f845c4de91a7c067707279b1d8dd"},"headline":"2021-03-17 &#8211; Criando o &#8220;mar de lava&#8221;, para o meu Game Engine em C\/C++&#8230;","datePublished":"2021-03-17T08:44:00+00:00","dateModified":"2023-10-07T03:12:06+00:00","mainEntityOfPage":{"@id":"https:\/\/www.goncalo.pt\/por\/2021\/03\/17\/2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c\/"},"wordCount":239,"commentCount":0,"publisher":{"@id":"https:\/\/www.goncalo.pt\/por\/#organization"},"image":{"@id":"https:\/\/www.goncalo.pt\/por\/2021\/03\/17\/2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c\/#primaryimage"},"thumbnailUrl":"https:\/\/www.goncalo.pt\/por\/wp-content\/uploads\/2021\/04\/2021-03-17-Create-a-lake-of-Lava-for-my-C-Cpp-Game-Engine.gif?v=1618130373","keywords":["C++","Desenvolvimento de Jogos","Dev","Fogo","Game Dev","Game Engine","Motor de Jogos","Platformer","Programa\u00e7\u00e3o","Shoot Em Up","Shooter","Simula\u00e7\u00e3o","Simula\u00e7\u00f5es","VideoGames","VideoJogos"],"articleSection":["Desenvolvimento de Jogos","Platformers","Programa\u00e7\u00e3o","Projectos","Shoot 'Em Up","Shooter Horizontal","Softwares","V\u00e1rios Simuladores","Video Jogos"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/www.goncalo.pt\/por\/2021\/03\/17\/2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/www.goncalo.pt\/por\/2021\/03\/17\/2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c\/","url":"https:\/\/www.goncalo.pt\/por\/2021\/03\/17\/2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c\/","name":"2021-03-17 - Criando o \"mar de lava\", para o meu Game Engine em C\/C++... - Gon\u00e7alo Ferreira","isPartOf":{"@id":"https:\/\/www.goncalo.pt\/por\/#website"},"primaryImageOfPage":{"@id":"https:\/\/www.goncalo.pt\/por\/2021\/03\/17\/2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c\/#primaryimage"},"image":{"@id":"https:\/\/www.goncalo.pt\/por\/2021\/03\/17\/2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c\/#primaryimage"},"thumbnailUrl":"https:\/\/www.goncalo.pt\/por\/wp-content\/uploads\/2021\/04\/2021-03-17-Create-a-lake-of-Lava-for-my-C-Cpp-Game-Engine.gif?v=1618130373","datePublished":"2021-03-17T08:44:00+00:00","dateModified":"2023-10-07T03:12:06+00:00","breadcrumb":{"@id":"https:\/\/www.goncalo.pt\/por\/2021\/03\/17\/2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/www.goncalo.pt\/por\/2021\/03\/17\/2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/www.goncalo.pt\/por\/2021\/03\/17\/2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c\/#primaryimage","url":"https:\/\/www.goncalo.pt\/por\/wp-content\/uploads\/2021\/04\/2021-03-17-Create-a-lake-of-Lava-for-my-C-Cpp-Game-Engine.gif?v=1618130373","contentUrl":"https:\/\/www.goncalo.pt\/por\/wp-content\/uploads\/2021\/04\/2021-03-17-Create-a-lake-of-Lava-for-my-C-Cpp-Game-Engine.gif?v=1618130373","width":320,"height":200,"caption":"2021-03-17 - Criando o \"mar de lava\", para o meu Game Engine em C\/C++..."},{"@type":"BreadcrumbList","@id":"https:\/\/www.goncalo.pt\/por\/2021\/03\/17\/2021-03-17-criando-o-mar-de-lava-para-o-meu-game-engine-em-c-c\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/www.goncalo.pt\/por\/"},{"@type":"ListItem","position":2,"name":"2021-03-17 &#8211; Criando o &#8220;mar de lava&#8221;, para o meu Game Engine em C\/C++&#8230;"}]},{"@type":"WebSite","@id":"https:\/\/www.goncalo.pt\/por\/#website","url":"https:\/\/www.goncalo.pt\/por\/","name":"Gon\u00e7alo Ferreira","description":"[Game Engine\/Software\/Simulation\/Trading Systems\/Full Stack] Developer, Musician, Composer, Painter, Writer, IT Trainer, Sys Admin, Ex-Trader, Skater, Strongman, Vegan, Self-Taught Neuro-Divergent Polymath, and 1001 things more. Welcome to my world!","publisher":{"@id":"https:\/\/www.goncalo.pt\/por\/#organization"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/www.goncalo.pt\/por\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Organization","@id":"https:\/\/www.goncalo.pt\/por\/#organization","name":"Gon\u00e7alo Ferreira","url":"https:\/\/www.goncalo.pt\/por\/","logo":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/www.goncalo.pt\/por\/#\/schema\/logo\/image\/","url":"https:\/\/www.goncalo.pt\/por\/wp-content\/uploads\/2023\/08\/cropped-Goncalo-Ferreira-Logo-With-Face.png","contentUrl":"https:\/\/www.goncalo.pt\/por\/wp-content\/uploads\/2023\/08\/cropped-Goncalo-Ferreira-Logo-With-Face.png","width":389,"height":90,"caption":"Gon\u00e7alo Ferreira"},"image":{"@id":"https:\/\/www.goncalo.pt\/por\/#\/schema\/logo\/image\/"},"sameAs":["http:\/\/www.linkedin.com\/in\/GoncaloPT\/"]},{"@type":"Person","@id":"https:\/\/www.goncalo.pt\/por\/#\/schema\/person\/28a9f845c4de91a7c067707279b1d8dd","name":"gnmf","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/www.goncalo.pt\/por\/#\/schema\/person\/image\/","url":"https:\/\/secure.gravatar.com\/avatar\/78a295ef7300b60da1d67d4ce84359da?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/78a295ef7300b60da1d67d4ce84359da?s=96&d=mm&r=g","caption":"gnmf"},"sameAs":["http:\/\/www.goncalo.pt\/por"],"url":"https:\/\/www.goncalo.pt\/por\/author\/gnmf\/"}]}},"_links":{"self":[{"href":"https:\/\/www.goncalo.pt\/por\/wp-json\/wp\/v2\/posts\/622"}],"collection":[{"href":"https:\/\/www.goncalo.pt\/por\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.goncalo.pt\/por\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.goncalo.pt\/por\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.goncalo.pt\/por\/wp-json\/wp\/v2\/comments?post=622"}],"version-history":[{"count":1,"href":"https:\/\/www.goncalo.pt\/por\/wp-json\/wp\/v2\/posts\/622\/revisions"}],"predecessor-version":[{"id":624,"href":"https:\/\/www.goncalo.pt\/por\/wp-json\/wp\/v2\/posts\/622\/revisions\/624"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.goncalo.pt\/por\/wp-json\/wp\/v2\/media\/623"}],"wp:attachment":[{"href":"https:\/\/www.goncalo.pt\/por\/wp-json\/wp\/v2\/media?parent=622"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.goncalo.pt\/por\/wp-json\/wp\/v2\/categories?post=622"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.goncalo.pt\/por\/wp-json\/wp\/v2\/tags?post=622"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}